Sections

Teaching & Learning

Image
Image
Teaching & Learning thumbnail
Left Column
Text Area

ENGG

1050

Right Column
Text Area

Academic and Professional Development for Engineering + AI

This course is designed to provide academic advising to Engineering students enrolled in the extended major in artificial intelligence, to enhance their sense of identity and belonging, to familiarize them with various engineering disciplines and their connections with the emerging technologies of artificial intelligence. Activities include meetings with faculty advisors, senior students and alumni, seminars and workshops, and various community building activities. Graded P or F. For engineering students with extended AI major only.

Left Column
Text Area

ENGG

1110

Right Column
Text Area

Engineering Solutions to Grand Challenges of the 21st Century

Throughout human history, engineering has driven the advance of civilization. In the past century engineering has recorded its greatest accomplishments, but for all these accomplishments the century ahead poses formidable problems sustaining civilization advancement. This course will broaden and raise student's awareness of challenges faced by coming generations such as climate change, clean water and healthcare. Students will work in small groups in a collaborative learning environment to explore in details and in multiple dimensions the key issues around selected major challenges with experts in the areas. Suggested and proposed engineering solutions based on advances in science and technology will be explored and discussed. Students will be encouraged to develop and present their own innovative engineering approaches to address these major challenges.

Left Column
Text Area

ENGG

1200

Right Column
Text Area

Engineering Team Design Experience

The Engineering Team Design Experience course allows students to explore various areas of engineering in order to design and work towards a final road show demonstration before the end of the term. Students in this course will be divided into design teams with a common goal: construct their project artifact or virtual 3D model, taken from a wide range of engineering and design contexts. There will be three main aspects: engineering skills, design/creativity, and teamwork. Fundamental engineering skills will be introduced in different engineering fields, such as 3D modelling or hands-on prototyping skills, along with exposure to various kinds of advanced technology available. Some class sessions will focus on design thinking and creativity. They are key to creating practical and interesting products. Students will work together in teams to realize their common idea of their final roadshow project, to have a real-world experience working with a design team.

Left Column
Text Area

UTOP

3201

Right Column
Text Area

Practicum in STEAM Education

This course is designed to provide undergraduate students with real-life teaching experience that develops skills useful to the community learning environment. Through pre-teaching training, consultation sessions, reflection sessions, and a mini teaching conference, students will acquire important knowledge and practice core competencies essential for teaching. Students are expected to formulate, design, and evaluate lesson plans from their own knowledge and experience, and conduct teaching sessions as the instructor. Students will learn to identify and address educational issues by adopting appropriate strategies to arouse learners’ interest in a wide range of STEAM topics. Additionally, students will learn to reflect on and make reasoned analysis on their teaching. Upon completion of this course, students will have the skills and confidence to design and deliver STEAM courses and workshops, using innovative pedagogy and state-of-the-art teaching and assessment tools, for primary and secondary school students and even junior university students.